Factsheet

Developer:
REIKON GAMES
Based in Warsaw, Poland

Founding date:
December 1, 2014

Website:
ruinergame.com

Press / Business contact:
hello@ruinergame.com

Social:
twitter.com/ruinergame
facebook.com/ruinergame
ruinergame.tumblr.com
Skype

Address:
Jasna 10/202
00-171 Warszawa
Poland

Phone:
+00 (48) 508 26 20 29

RUINER

RUINER is a top-down action shooter created in the spirit of cult cyberpunk anime and game classics. RUINER is quick and brutal but sophisticated gameplay, original world with mature storyline and unique visual style. It was born out of passion for great games but also for pushing the boundaries. RUINER is our own take on cyberpunk motifs but we we're not making a pure cyberpunk game. Our main inspiration is the world we live in. Because the future's already here.

ABOUT US

The studio was founded in December 2014 by four seasoned game creators: Jakub Styliński, Maciej Mach, Magdalena Tomkowicz, Marek Roefler. Benedykt Szneider joined us as Creative Director. The first idea of RUINER was born in May 2014. In September 2014 first concepts emerged. Since January 2015 we're working full time in our studio.

We've worked on titles such as The Witcher 1 through 3, Dead Island or Dying Light. We cooperate with talented debutants and experienced professionals whose work you can see also in games such as This War of Mine, Anomaly, Shadow Warrior, Sniper, Hard Reset or Cyberpunk 2077.

Our partner and publisher is the mighty Devolver Digital.


Images

download all screenshots & photos as .zip (47MB)
babe.png
cops.png
bar.png
guards.png
club.png
eat_cheap.png
yoshi.png
ruiner_poster.png
city.png
drone.png
concepts_ruiner.png
minotaur.png
girls.png
guns.png

More images coming soon!


download logo files as .zip (67KB)
logo

Team & Collaborators

Jakub Styliński
Gameplay Designer

Maciej Mach
Technical Designer

Marek Roefler
Programmer

Magdalena Tomkowicz
Story Designer

Benedykt Szneider
Creative Director

Karol Wieczorkiewicz
Environment Artist

Michał Godlewski
Character Artist

Jakub Mularski
3D Artist

Marek Tatar
Animator

Piotr Niedzielski
Sound Designer

Łukasz Kratyński
Cinematic Artist

Michał Makowiecki
Junior Programmer

Michał Drogomirecki
Junior Animator & SFX Artist

Krzysztof Łyczba
Junior Gameplay Designer

Natanel Brański
Junior Gameplay Designer

Adam Sikora
Junior Gameplay Designer

Grzegorz Kupiec
Intern

Jan Orłowski
Junior Gameplay Designer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks